Production Gallery of UI/UX Design projects undertaken for a variety of companies.

Design and Layout of the Special Campaign list taking care to arrange information in the right locations so as to complement the underlying artwork while also highlighting the compelling (Loot and Awards) aspects.



A proposed update of the PvP System to add functionality to assist the player in creating lists of Favorite users they wished to regularly battle.



Each icon was designed to both convey a memorable representation of each stat meaning while matching the silhouette/outline-focused aesthetic style of the game.



Stylized yet simple interface for users to quickly jump to key locations and identify key information needed (stats, money)



Customized Banners featuring key Artwork to promote the weekly event and encourage users to participate.
Prototypes and Videos captured from Mobile Device
Event System UX Prototype (Figma)
Interaction UX Prototype (ProtoPie)
Quest Interaction Design (Deckstorm)
Deck UX Interaction Design (Deckstorm)